UMW in Sweden | Nordic Quests: Beginning Game Design and Digital Storytelling

Malmö Sweden

UMW in Sweden

Nordic Quests: Beginning Game Design & Digital Storytelling


Program Dates

May 15 — June 2

Summer 2017


Program Fees


$500 deposit due upon registration.
Final $3,150 due March 1.


  • Round-trip airfare
  • Accommodations
  • Breakfast daily
  • Transportation while abroad
  • Group excursions
  • Conference registration fees
  • Entry fees
  • International health insurance
  • UMW Education Abroad fee

NOT Included

  • UMW tuition (Summer Session 1)
  • Lunch and dinner (with some exceptions)
  • Transportation to and from U.S. airport
  • Personal expenses and souvenirs
  • Immunizations
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Health Information

International travel may require immunizations or preventative medicines. Please refer to the US Center for Disease Control’s Traveler’s Health Information Page for recommendations. The UMW Health Center provides free travel consultations by appointment, as well as travel information for UMW students. The Center for International Education recommends that each student have a personalized medical consultation prior to international travel.

This program requires a moderate level of activity, including significant city walking.


Join Dr. Mary Kayler to get up-close and personal with Viking history and current gaming technology on this eighteen day Scandinavian experience.

  • Fly into Copenhagen and cross the border to Malmö, Sweden.
  • Attend Nordic Game 2017, the most relevant games industry conference in Europe, and network with game designers at the forefront of the industry.
  • Walk Stieg Larrson’s  Millennium Tour – based on the trilogy of books: The Girl With the Dragon Tattoo, The Girl Who Played with Fire, and The Girl Who Kicked the Hornet’s Nest.
  • Travel to Gotland Island and follow in the footsteps of Sweden’s ancient explorers. Explore historical sites where the Vikings left their mark, walk pilgrim paths, and hike and cycle around Gotland to experience the atmosphere and astonishing scenery in and round Visby, an outstanding example of a north European medieval walled trading town and world heritage site.
  • Travel north to Faro by ferry and tour the Bergman Museum. Learn about the cinematic legacy of Swedish filmmaker, Ingmar Bergman, who is famous for dying on Gotland after having worked there for years.
  • Tour the Gotland Museum and Swedish historical sites to find inspiration for your game design.
  • Explore Sweden’s contribution to Nordic Noir, a genre of Scandinavian crime fiction and television drama that typically features dark storylines and bleak urban settings.
  • Attend Gotland GAME (Gotland Art and Media Education) Conference: the “embodiment of the spirit of GAME: Energetic, enthusiastic, a bit rough at the edges and pushing boundaries” and a  Swedish game development competition for students enrolled in the Department of Game Design Gotland, Uppsala University.


Shared accommodations will be in local hotels and hostels allowing good access to the conferences and important sites.


Students must enroll in the Summer 1 term course(s) IDIS 350U “Introductory Digital Game Design and Playable Fiction,” worth 3 course credits. While abroad students will attend lectures and organized tours, keep a journal, and participate in discussions as well as collaborate to create an original digital game. Visit to view previous projects.

UMW tuition for this summer course is not included in the program fee. Registered students will be provided with a syllabus outlining the requirements for the course prior to departure.

This course satisfies the Experiential Learning OR Global Inquiry general education requirement by contract with the instructor.

Requirements & Prerequisites

There are no prerequisites for this program. Students must maintain a minimum 2.0 GPA in order to participate. This program is open to all UMW students regardless of major or year of study.


Faculty-Led Program Scholarships are available to UMW students (deadlines apply).


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